0 Avatars served

Extremely simple avatars


For basic usage just provide an identifier - UUID, username or a Minecraft texture ID:
https://mc-heads.net/avatar/identifier
For size control, add the desired size in pixels after specifying the username:
https://mc-heads.net/avatar/identifier/100
For avatars without the helm element, add /nohelm to the end of any URL:
https://mc-heads.net/avatar/identifier/100/nohelm
And for a URL with a file extension, you can add a .png at the very end of any URL:
https://mc-heads.net/avatar/identifier/100/nohelm.png

8px up to 600px




Isometric Avatars

https://mc-heads.net/head/identifier
https://mc-heads.net/body/identifier

Isometric avatars' facing direction can be changed with a modifier at the end of the URL:
https://mc-heads.net/body/identifier/<left/right>

32px up to 600px



Full body

https://mc-heads.net/player/identifier

8px up to 600px



Combo avatar

https://mc-heads.net/combo/identifier

8px up to 600px



Default skins

https://mc-heads.net/avatar/MHF_Steve
https://mc-heads.net/avatar/MHF_Alex


Get a player's skin

https://mc-heads.net/skin/UUID

Download a player's skin

https://mc-heads.net/download/UUID

Switch your skin to a player's skin

https://mc-heads.net/change/UUID



MHF UUIDs

Mojang has created several accounts with guaranteed static skins to help map makers visualize their creations with said account's heads.
This endpoint attempts to list all of the known and verified MHF UUIDs and their names.
https://mc-heads.net/minecraft/mhf





About Caching

MCHeads caches skins on its servers for 24 hours
Images are also cached in your browser for 2 hours.
In addition, CloudFlare may cache images as long as your browser would.


About Usernames

We strongly advise you to use UUIDs instead of usernames! UUIDs never change while usernames do.

Malformed usernames are rejected.


About UUIDs

UUIDs may be any valid Mojang UUID in the blank or dashed format.
Malformed UUIDs are rejected, and all features on MCHeads support UUIDs


CORS

MCHeads supports Cross-Origin Resource Sharing, so you can make AJAX request from other sites!


HTTP/2

MCHeads supports HTTP/2, meaning a client can re-use a single underlying TCP connection to make multiple requests instead of opening a new connection for each one, making the whole process up to 50% faster!
If you are using one of the JSON or avatar endpoints of MCHeads, using HTTP/2 could heavily increase performance in your app.


Attribution

Attribution is not required, but it is encouraged.
If you want to show some support for this (free!) service, place a notice like this somewhere: Thanks to <a href="https://mc-heads.net">MCHeads</a> for providing Minecraft avatars.



Support

To contact us about any issue, please send an E-Mail to [email protected], or ask in our Discord server.


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